Ramlee's World Adventure
Ramlee's World Adventure
A 2D platformer game designed and developed as part of my (MFA in Design & Technology) thesis at Parsons School of Design. Tailored for third-culture individuals who grew up abroad, the game reflects their challenges through obstacles like visa collection for level access and memento gathering for identity formation.
A 2D platformer game designed and developed as part of my (MFA in Design & Technology) thesis at Parsons School of Design. Tailored for third-culture individuals who grew up abroad, the game reflects their challenges through obstacles like visa collection for level access and memento gathering for identity formation.
A 2D platformer game designed and developed as part of my (MFA in Design & Technology) thesis at Parsons School of Design. Tailored for third-culture individuals who grew up abroad, the game reflects their challenges through obstacles like visa collection for level access and memento gathering for identity formation.
A 2D platformer game designed and developed as part of my (MFA in Design & Technology) thesis at Parsons School of Design. Tailored for third-culture individuals who grew up abroad, the game reflects their challenges through obstacles like visa collection for level access and memento gathering for identity formation.



LEVEL 1: CAPE TOWN, SOUTH AFRICA
LEVEL 1: CAPE TOWN, SOUTH AFRICA
On this level, you begin your journey in the beautiful city of Cape Town. In order to advance to the next level, you will have to collect the Zulu shield and a visa to be transported to the city of London. Controls on this level are the usual set of game controls used in any game out there to give a sense of familiarity to anyone who interacts with this game.
On this level, you begin your journey in the beautiful city of Cape Town. In order to advance to the next level, you will have to collect the Zulu shield and a visa to be transported to the city of London. Controls on this level are the usual set of game controls used in any game out there to give a sense of familiarity to anyone who interacts with this game.
On this level, you begin your journey in the beautiful city of Cape Town. In order to advance to the next level, you will have to collect the Zulu shield and a visa to be transported to the city of London. Controls on this level are the usual set of game controls used in any game out there to give a sense of familiarity to anyone who interacts with this game.
LEVEL 1: CAPE TOWN, SOUTH AFRICA
On this level, you begin your journey in the beautiful city of Cape Town. In order to advance to the next level, you will have to collect the Zulu shield and a visa to be transported to the city of London. Controls on this level are the usual set of game controls used in any game out there to give a sense of familiarity to anyone who interacts with this game.
LEVEL 2: LONDON, ENGLAND
LEVEL 2: LONDON, ENGLAND
Now that you have arrived in the city of London, you will have to navigate government officials that are designed to prevent you from leaving. Every interaction you have with these officials will result in you losing a life. But sometimes, you do get lucky in the midst of bureaucratic nonsense. Collect a life after you’ve collected the silver spoon and visa on this level and make your way to your next destination.
Now that you have arrived in the city of London, you will have to navigate government officials that are designed to prevent you from leaving. Every interaction you have with these officials will result in you losing a life. But sometimes, you do get lucky in the midst of bureaucratic nonsense. Collect a life after you’ve collected the silver spoon and visa on this level and make your way to your next destination.
Now that you have arrived in the city of London, you will have to navigate government officials that are designed to prevent you from leaving. Every interaction you have with these officials will result in you losing a life. But sometimes, you do get lucky in the midst of bureaucratic nonsense. Collect a life after you’ve collected the silver spoon and visa on this level and make your way to your next destination.
LEVEL 2: LONDON, ENGLAND
Now that you have arrived in the city of London, you will have to navigate government officials that are designed to prevent you from leaving. Every interaction you have with these officials will result in you losing a life. But sometimes, you do get lucky in the midst of bureaucratic nonsense. Collect a life after you’ve collected the silver spoon and visa on this level and make your way to your next destination.
LEVEL 3: NEW YORK, USA
LEVEL 3: NEW YORK, USA
Here’s where things get interesting! On the final level of this game, you arrive in NYC. On this level you’ll find that you’ve been given access to interesting power-ups. By collecting your supplement, you’re given a suit that allows you to navigate the rogue robots that have been built by MFADT (MFA in Design & Technology) graduates from Parsons School of Design. An extra power up before the final boss will also give you the ability to destroy the final boss in this game!
Here’s where things get interesting! On the final level of this game, you arrive in NYC. On this level you’ll find that you’ve been given access to interesting power-ups. By collecting your supplement, you’re given a suit that allows you to navigate the rogue robots that have been built by MFADT (MFA in Design & Technology) graduates from Parsons School of Design. An extra power up before the final boss will also give you the ability to destroy the final boss in this game!
Here’s where things get interesting! On the final level of this game, you arrive in NYC. On this level you’ll find that you’ve been given access to interesting power-ups. By collecting your supplement, you’re given a suit that allows you to navigate the rogue robots that have been built by MFADT (MFA in Design & Technology) graduates from Parsons School of Design. An extra power up before the final boss will also give you the ability to destroy the final boss in this game!
LEVEL 3: NEW YORK, USA
Here’s where things get interesting! On the final level of this game, you arrive in NYC. On this level you’ll find that you’ve been given access to interesting power-ups. By collecting your supplement, you’re given a suit that allows you to navigate the rogue robots that have been built by MFADT (MFA in Design & Technology) graduates from Parsons School of Design. An extra power up before the final boss will also give you the ability to destroy the final boss in this game!
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